Reward Coupon Wheel

The rewards students remember rarely cost money — they're privileges. This wheel is a bank of no-cost reward coupons: homework passes, choose-your-seat, extra recess minutes, teacher's-chair-for-a-day. Spin it when a student or the class earns a treat, and let chance make even a small prize feel like a win.

Reward Coupon Wheel

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    The link contains the whole wheel — no account, no server.

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    How to use the reward coupon wheel

    1. Edit the coupons to privileges you're happy to grant.
    2. Spin when a student or the class earns a reward.
    3. Leave "remove winner" off so every coupon stays available for next time.

    Reward Coupon Wheel questions

    How is this different from the classroom reward wheel?

    This one is specifically a bank of no-cost privilege "coupons" — the kind you could print and hand out. The classroom reward wheel is more general; use whichever framing your class responds to, or both.

    Should I remove a coupon after it's won?

    Usually no — you want the same privileges available again next time. Turn "remove winner" on only for a one-off event where each prize should be unique.

    Can I make the best reward rarer?

    Yes — weights work in reverse too. Give the everyday coupons a higher weight like *3 and leave the big one at *1, so the grand privilege stays a genuine treat.

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